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Dystopian Bunker Hallway

3D Hallway project done for 3D Modeling class. We were instructed to create a hallway using modular design.

The top renders are screenshots from Unreal. The bottom row features the textures used as well as a screenshot of the individual components in 3dsMAX. This was also featured on the TJC Game and Simulation Department student work portfolio website.

The models were created in 3dsMAX and assembled in Unreal Engine. Textures were done in Photoshop with a mix of my own photographs and digital painting. All lighting was done inside Unreal.